Esta oferta laboral ha sido ingresada hace mas de 90 días...


Full-time Cutscenes composer - Táctico SciFi

en Sixth Vowel en la ciudad de Buenos Aires - Argentina

If you’re interested in working in a company with great international presence, a self-owned IP with enormous depth, and a truly professional team in Buenos Aires, Sixth Vowel is the place you’re looking for. Excellent contract conditions and work stability.

SixthVowel is looking for great Cutscene Artist for a tactical game.
IMPORTANT: The Cutscenes to develop are in-game using the Unity engine, with no cinematic post-production of any kind.

Sixth Vowel is looking for a visionary Cutscene Artist to create compelling cinematics for the tactical RPG we are working on. This position will be in-house, working alongside 3d modelers, level and narrative designers and using tools to craft cutscenes that drive our story forward.
The ideal candidate has to be creative, organized, diligent, and eager to make their mark in the tactical games niche. Success in this role requires a team player with a love of narrative and visual storytelling, someone who enjoys the creative challenge of materialising the script into the game itself.

To start working with us, the artist will have to perform a technical test and approve it.


  • Main Task: Create, test, tune and implement compelling cutscenes and interactive dialogs with excellent pacing, acting, and timing using animation libraries.
  • Draw extremely basic storyboards to communicate ideas to coworkers.
  • Set up cameras to frame visually appealing and engaging compositions.
  • Work within specific storyline requirements using solid dialogue scripts as reference.
  • Communicate with other departments to understand and achieve the best quality possible in cutscenes.
  • Follow and maintain pipelines and technical requirements.


  • Be an active player of videogames with a deep understanding of narrative, composition, pacing and aesthetics.
  • Creativity and ingenuity to envision great scenes within the game’s technical constraints.
  • Willingness to accept and provide constructive criticism coupled with the ability to not fall in love with the result of your work, always ready to accept change.
  • Ability to effectively manage time and work efficiently within a deadline driven environment.
  • Familiarity with Google Apps for Business (Drive Sheets, Docs and Slides), Trello, and Slack.
  • Perfect written English and English reading comprehension;

Bonus Points:

  • 2+ years of professional experience in films and/or games.
  • A degree or any formal film study.
  • Solid understanding of light, sound and camera as narrative devices.
  • Experience with video editing and compositing software such Adobe Premiere and After Effects.
  • Experience with Unity Editor.


  • Competitive compensation.
  • Talented, passionate and supportive co-workers.
  • High level of creative input in designing levels that will greatly impact the game.
  • Healthy work/life balance.
  • Invaluable experience and growth within the industry.

Send CV and if possible a demo reel at

About the game:
A unique intellectual property in the Sci-Fi Action RPG genre whose development time is estimated at 2 years and a half. A science fiction game with an exciting take on humanity’s future. It possesses a rich and mature story and offers a unique experience for roleplaying. With its mixture of strategy and action and its engrossing character development, it presents a new vision for genre, creating a game that is at once self-balancing and immersive.

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Publicado el 21-07-2017
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